Friday, May 23, 2008

Vale Robert Asprin

According to Scalzi we lost Asprin yesterday. Apparently, he died gently with a science fiction book in his hand. Which is as good a way to go as any, I suppose, but I'm still bummed.

Thursday, May 22, 2008

A Very Different Interview: Ravirn at Cat and Muse (Updated)

The extremely funny Jackie Kessler has a CodeSpell interview up over at Cat and Muse. For those of you who aren't familiar with Cat and Muse, it's done as a radio show script of Jackie's lead character for the Hell books, the succubus Jezebel, interviewing various other book characters. In this case, Ravirn from the WebMage books. They're pretty much as much fun as you can have as an author in an interview setting. Oh, and if you haven't yet, go buy Jackie's books they're great fun. Hell's Belles, The Road to Hell, and Hotter Than Hell.

Updated to add the link...doh.

Go Look--McCullough Interview

Hey folks,

Penguin has an interview of me up over at their website.

Wednesday, May 21, 2008

Miss Snark...Drat

So, the much missed Miss Snark stopped blogging a year and a day ago. There was a project to put up Snark Lights in tribute. It was supposed to happen all over the blogosphere yesterday, but yesterday was a very bad day and I missed it. I'm also failing totally to put the picture up because I have some weird blogger interaction that prevents me from uploading pictures about 97 percent of the time. But I do miss the Miss and wanted to make note of the shutting down of a most excellent blog.

People Are Going To Walking Be On My Poetry

The city of St. Paul had a poetry contest, and I am one of the 20 winners. The prize is getting your poem installed on a city sidewalk for people to read. There is also going to be an anthology.

My fiction is always some kind of SF -- science fiction, fantasy, alternate history. But most of my poetry is realistic. Don't ask me why.

I did write a 65 page epic poem many years ago. It's set in the world of Spenser's Faerie Queene, though I was not crazy enough to use Spenser's stanza. That was fantasy. I've never figured out what to do with it. There is not much call for epic poems these days, even short epic poems.

I'm happy about the sidewalk poem. I like popular art forms, and there isn't much more popular -- or more urban -- than a sidewalk.

Interview: Kelly McCullough

Kelly McCullough's first novel in the WebMage series, WebMage, was released by Ace in 2006 to considerable critical praise. A second, Cybermancy, followed in 2007. His newest release, CodeSpell, will be out May 27th. And a fourth book, MythOS, is slated for late May '09. His short fiction has appeared in numerous venues including Weird Tales, Writers of the Future, and Tales of the Unanticipated. His illustrated collection, The Chronicles of the Wandering Star, is part of a National Science Foundation-funded middle school science curriculum, Interactions in Physical Science.

For more information and samples of some his short stories you can check out his website: http://www.kellymccullough.com/.

Why this book? What made you want to write this story?

That's a surprisingly difficult question to answer. This is the third book of a series and certainly part of my motivation for writing it is that this is a fun world to play in and I like these characters enough to want to spend more time with them. Part of it is that I had what I thought was a fast fun plot that continued the story in a way that would be entertaining to write and to read. But probably the most important part of the equation for this book is that actions have consequences. The things that Ravirn did in books one and two have ongoing repercussions and I wanted to see how they played out and how Ravirn would have to grow to respond to them.

Which authors inspire you? Has that changed over time?

Different writers teach me different things at different times. Zelazney and Tim Powers are probably at the top of the list of writers who've affected my work most visibly, though Powers is less present in the WebMage stuff than he is in some of my other, darker work. Norton and McCaffrey and Tolkien are in my bones. Martha Wells is wonderful and so are Robin McKinley and Lois McMaster Bujold.

Why genre? Is there something special about science fiction or fantasy that draws you to write in the field?

I was pretty much raised to be a fantasy and science fiction writer, though that certainly wasn't the intent of the process. I'm a third generation fan of the genre and some of my earliest memories are of having the Lord of the Rings, Asimov's Foundation trilogy, and A Midsummer Night's Dream read to me. I learned very early to love story and genre and once I found out that I could maybe make a living by telling the sorts of stories that were told to me I was pretty much lost.

What do you find most interesting about Ravirn? Why write about this protagonist?

What I love about Ravirn is his combination of idealism and cynicism. He expects the worst of a situation but won't let that stop him from working toward a solution, even when he knows the attempt is probably doomed. That and his sense of humor. I come from a family where humor, particularly black humor and sarcasm, are fundamental coping mechanisms. Sometimes life hands you a situation where you have to laugh or cry, and given any choice in the matter I'll always pick laughter. It may not solve the problem, but it sure lightens the load.

You're a writer. What else are you? What are your interests? Hobbies?

Husband and cat-wrangler are probably at the top of the list for other self-identifiers. My wife and I are coming up on twenty fantastic years together and over that time two cats became three cats, became four cats, became five. I love to read and play video-games. I've got a Gaiman, a Pierce and a Blaylock on the active books pile and I just finished playing Portal and Drake's Fortune. I also like hiking and biking, and since it's spring, I'm at the front end of the annual garden madness.

Did you have to do any special research for this book? What did you need to know in order to write it that you didn't know before? Do you have some special preparation you do for your writing?

I didn't have to do a lot of new research for this book. After finishing two novels set in the Greek gods plus computers reality of the WebMage I have a pretty good grounding in this world, and I really only needed to touch up my memory of a couple of the myths involved in this specific story. On a more general note, I read non-fiction voraciously. I just finished a great book on plants in traditional Hawaiian culture as part of a Hawaiian history and mythology kick. I read several science and technology magazines on an ongoing basis and I'm looking around for some good references on the Canadian Maritime provinces in general and on Halifax in particular.

I see a lot of computer and programming stuff in the WebMage series. Is that something that really interests you? Or is it more driven by the needs of the story?

Mostly it's the needs of the story. I love my laptop and the web and I tend to be a technology early adopter if I can afford it, but I'm not really much for programming or hacking. While I have been immersed in computer culture from a very early age since my mother became a bug-checker when I was about ten and has been working as an analyst and programmer ever since and because I've got a lot of close friends in IT, it's not something I'm much involved in outside of writing the books.

Ravirn displays a lot of physicality, constantly getting himself into life-threatening situations and back out of them in ways that involve all sorts of death defying action. I'm guessing that's not something you the writer have an enormous amount of experience with. How do you make that convincing? Do Ravirn's solutions reflect the sort of things you might do in a similar situation?

I'm much more of a thinker than Ravirn, especially as I've gotten older, but I've got to admit to a certain amount of speaking from experience when I have him do something big and physical and stupid like climbing a building and then jumping off. It's not the sort of thing I'd do now, but when I was in my late teens and early twenties I was something of an adrenaline junkie. I was into martial arts and mountain climbing and all sorts of things that are moderately safe when done responsibly and less so when done the way I did some of them. From fifteen to twenty-two I averaged two trips to the emergency room a year, and as I've gotten older that's led to things like a couple of knee surgeries and other corrective measures.

What are you writing now?

A couple of things. I just sent off book proposals for a fifth WebMage and for two books that I would like to write as a successor series to the WebMage/Ravirn books. I've also got a YA I want to work on–the second in a series that my agent is shopping around now–because I'm in love with the story and the world. That's the main front burner stuff. But I've got five complete novels and nine proposals out with various editors and any of those could get moved up the list if they sell. I'm pretty busy at the moment, and I love it that way. There's really nothing I'd rather be doing with my life than what I'm doing right now.

How did you become a writer? Is this what you saw yourself growing up to be? Or did it take you be surprise?

Short answer: I quit theater. Longer version. I set out at the age of eleven to be an actor and was well on my way when I met the woman I would eventually marry. At that point, I realized how incompatible theater was with having a long term relationship and I went looking for something else to do. On something very like a whim I wrote my first novel and fell head over heals in love with writing. Now I can't imagine myself doing anything else.

Do you have a writing routine? Talk process for a moment, how do the words get on the page?

I write between two and eight hours a day five days a week. On a typical day I get up around eight in the morning, stagger downstairs and collect a unit of caffeine–could be soda, could be tea, it doesn't really matter since it's a delivery system. Then I hop on the treadmill and websurf and read email and the like for an hour or so. At that point I'm mostly awake and I do things like respond to the email or other writing and life maintenance tasks. That can take anything between twenty minutes and two hours. Then I write. Less than a thousand words is a bad day. More than two thousand is a good one. Oh, and, I use a laptop so that I can work where the whim takes me.

Office? Closet? Corner of the living room? Do you have a set place to write? A favorite? How does the environment you write in affect your production? Your process?

In summer I write in a second floor screen porch. It has a gorgeous view over the park that abuts our backyard, and that sort of near outdoor setting is my preferred setting for writing–I'm hoping to have a more permanent solar built to replace the porch soon. Until then, my winter office is our upstairs sitting room which gets southern light and is a pretty comfortable substitute for my screen porch.

Is there anything you especially like to work on in a book? Anything you hate?

I love world-building and plot-twisting. Figuring out how a system of magic might work and then figuring out ways to game that system fascinates me. And yes, I was a rules lawyer back in my role-playing days, why do you ask? Likewise building a plot and then coming up with ways to add twists or bits of misdirection is a joy for me. I don't really have any hates. There are things that I used to find more difficult, character chief among them, but I'm getting a steadily better handle on the whole process and I just love writing. I even love rewriting, both the sentence level stuff and the bigger more complex story edits.

This isn't your first book; tell us a little bit about what else is out there.

Well, primarily it's the WebMage stuff. WebMage, Cybermancy, and now CodeSpell with MythOS finished and forthcoming and a proposal in for SpellCrash after that. On the novels front, as I mentioned above, I've got five more books and nine proposals out, so that could change at any moment. I've also had a number of short stories published, including an illustrated collection as part of a big middle school physical science curriculum that's been adopted by several states. But that doesn't make an enormous amount of sense outside the classroom setting it was written for.

Do you see fiction as having a purpose? Generally? How about your own work?

Transcendence. I think that human beings need story. We need myths and legends and tales that lift us out of ourselves and that fiction supplies that need. That's another reason I do most of my work in fantasy-if I'm going to be a mythmaker for a living I might as well write the truly mythic.

Early Reviews:

CodeSpell has been getting great reviews. Publishers Weekly called CodeSpell the "taut third book in the Ravirn series" and said, "A hint of cyberpunk, a dollop of Greek mythology and a sprinkle of techno-magic bake up into an airy genre mashup. Lots of fast-paced action and romantic angst up the ante as Ravirn faces down his formidable foes." From Romantic Times four star review: "This third book featuring hacker extraordinaire Ravirn is every bit of a fast-paced, energetic, page-turner as its predecessors. Ravirn continues to be a fascinating protagonist, and the chaotic twists of the plot carry the reader through to the end.

Sales info:

Amazon:
CodeSpell
Cybermancy
WebMage


Barnes & Noble:
CodeSpell
Cybermancy
WebMage

Dreamhaven (signed copies): http://dreamhavenbooks.com/mccullough.php

Tuesday, May 20, 2008

CodeSpell, One Week Warning

Hey folks,

So it turns out my next book, CodeSpell is out in a week. If you feel so inclined, that link will allow you to order a copy that will also kick money my way via Amazon.

CodeSpell has gotten a couple of very nice early reviews. Publishers Weekly called CodeSpell the "taut third book in the Ravirn series" and said, "A hint of cyberpunk, a dollop of Greek mythology and a sprinkle of techno-magic bake up into an airy genre mashup. Lots of fast-paced action and romantic angst up the ante as Ravirn faces down his formidable foes." From Romantic Times* four star review: "This third book featuring hacker extraordinaire Ravirn is every bit of a fast-paced, energetic, page-turner as its predecessors. Ravirn continues to be a fascinating protagonist, and the chaotic twists of the plot carry the reader through to the end.

Also, there is rumor of a hardcover reissue of WebMage for the library trade. I haven't been able to verify that its real yet, but if y'all feel the desire to improve the odds and are so inclined you could sign up to be notified in the event that actually does become a real book.

---------------------------------
*No link due to lack of a free online version.

Monday, May 19, 2008

Uplift, Assail the Skies!

This just in: Man flies with rocket powered wings.

For real. Too damn cool to believe

Monday Quote

I was reading a book about critique groups last night in the tub called "The Writing Group Book: Creating and Sustaining a Successful Writing Group" and I came across this totally unrelated quote by Albert Camus:

"Those who write clearly have readers, those who write obscurely have commentators."

Saturday, May 17, 2008

John Barnes

I think Kelly and Lyda have perfect tones for blog writing, and my tone is the least good among the Wyrdsmiths. What one wants is a relaxed, conversational tone. This is a conversation, after all.

But I don't think I'm likely to change. J'y suis. J'y reste. I yam what I yam.

Be that as it may...

I am doing a panel at Wiscon about an essay that John Barnes wrote, arguing that genres have a 70 year life span, and science fiction is now dead, though still interesting as the corpse decays. Look at those lovely bacteria and fungi!

I think what Barnes means by SF is American pulp SF and what evolved out of it in the 60s through the 90s.

He's leaving out a lot of what I'd call SF, and I'm making a list for use at Wiscon.

But let's not get into that discussion here.

Instead, my question is: are we dead?

Has the field used up its ideas? Is sense of wonder gone?

Not All Writers Are Neurotic...At Least Not In The Same Ways

I was at a library author appearance recently (Catherine Friend--funny funny writer, go buy her book Hit by a Farm). She said that when she was younger she'd never really been interested in being a writer. Further she said that this was at least in part due to having read about writers and determining that (at least according to their bios) they were pretty much all insecure neurotic drunks. She then gave the punchline--she was here to tell us it simply wasn't true and she was living proof...she didn't drink. Then she went on to detail her insecurities and neuroses. It was funny and it did a great job of selling her most recent work--a humorous memoir.

On that level the joke and the related anecdotes worked great. On another level they grated on my nerves a bit. I won't argue with the neurotic bit, I don't think I've ever met a writer who wasn't a bit neurotic in some way, but then I don't know that I've ever met any human who wasn't a bit neurotic in some way.

It was the insecurity thing. There is a school of thought, much reinforced by writer blogs, that suggests that all writers moan about how their work is crap much of the time...except for those writers who are egotistical monsters. Now, it is certainly true that some writers are insecure wrecks and some writers are certainly egotists, but there's a lot of ground in between. And really, I suspect that most writers spend most of our time in that middle ground. If we didn't believe we were doing pretty good work most of the time we'd never send it out. I certainly believe that I mostly do pretty good work most of the time.

I'm sure there are people who will argue with me on this, and that's fine. There are 1,001 ways to write a novel and every one of them is right, and if being an insecure wreck is your method and it works for you, I'm not going to try to say it shouldn't or make you stop. I just want to provide a counter-example. It is perfectly fine to by happy writing most of the time and be happy with what you have written...as long as it doesn't prevent you from seeing flaws and correcting them.

So, consider this official permission to enjoy yourself and give yourself the occasional pat on the back from a real live professional author (yes, that is tongue firmly in cheek, but it's also sincere). If every time you write you enjoy it, and every time you reread your work you go "Hey that mostly works," and sometimes you even say things like "I rock!" Or, "I'm a genius!" It's all fine. Just don't let it stop you from improving. It's perfectly acceptable to be a happy and secure writer. You can even do that and sell books.

This message brought to you by the Kelly McCullough People Like Me, They Really Like Me, school of writing.

Thursday, May 15, 2008

Dreamhaven

On another topic entirely, does anyone know what is happening to Dreamhaven? I just heard that Greg has sold his building. I know he was thinking about doing that, because he got tired of the road construction on Lake Street. Hard to run a business, when your customers can't get to you. Then I heard he might not sell. Now the deal is apparently done.

ETA: Check Comments thread for update on Dreamhaven's actual plans. --Sean M. Murphy

Author Interview–Jeri Smith Ready

Jeri Smith-Ready has been writing fiction since the night she had her first double espresso. She holds a master’s degree in environmental policy and lives in Maryland with her husband, cat, and the world’s goofiest greyhound. Jeri fosters shelter dogs with Tails of Hope Sanctuary. As of this writing, she has hosted twenty dogs at her home, all of whom have found loving adopters.

Jeri’s latest release is WICKED GAME (May 13, 2008, Pocket Books), an urban fantasy about a cadre of vampire DJs and the con artist trying to save their ‘lives.’

1) What was your inspiration for writing WICKED GAME?


A song, of course. Not the song “Wicked Game” by Chris Isaak—that came much later. Almost three years ago to the day, I was driving down the road flipping the dial and came to a classic rock station playing “Bad Company” by the band of the same name. I thought, Hmm, “Bad Company” would be a perfect title for a paranormal book with a shady main character.

By the time I reached my destination, I had a fully formed idea for vampire DJs who were psychologically and culturally ‘stuck’ in the era in which they were turned. I also knew the heroine would be “bad” in some way. (The punch line is that even though it all began with “Bad Company,” the publisher ultimately asked me to change the title.)

2) Who are your favorite authors and books now and when you were growing up?

I tend to read widely rather than deeply and rarely follow series for more than a book or two, regardless of how much I enjoy them. I’m the opposite of an addictive personality. I’m pretty sure I’d be the world’s first casual crack smoker.

I was completely different as a kid, of course. I read EVERYTHING, especially books by Marguerite Henry, Walter Farley, and Jim Kjelgaard, who each wrote continuing series about animals (and not talking animals, either—usually just plain old horses and dogs). I also loved the Trixie Belden mysteries. Trixie was like Nancy Drew, but with an actual personality.

My all-time favorite book was DOGSBODY by Diana Wynne Jones. It combined my love of animals with my passions for astronomy and mythology. Because of that book, Sirius became my favorite star (not to mention my eventual choice in satellite radio).

My current favorite authors tend to write stand-alone novels or loosely connected series: Neil Gaiman, PC Cast, Charles de Lint, Christopher Moore, James Morrow, Caprice Crane, and John Irving, to name a few. They also tend to be funny.

3) What is it about fantasy/science fiction that attracts you?

To me, speculative fiction at its core is about what it means to be human. Often it does this by juxtaposing humans with other races or species (like elves or vampires or aliens), or by putting ordinary people in extraordinary settings. I also like the genre’s tendency to push the boundaries of humanity itself.

4) Why did you decide to make Ciara a con artist?

From the beginning I knew that the main character would have a shady past. Her current job is in sales and marketing (S&M, as she calls it), which is really just a legal form of con artistry. It sounds like a cheap joke, but the two pursuits both require an understanding of human nature and how to manipulate people’s emotions to make them cheerfully act against their own best interests.

Ciara tries to save the radio station from corporate takeover by branding it as “WVMP: The Lifeblood of Rock ‘n’ Roll,” essentially hiding the vampires’ nature in plain sight. She disguises the truth as a marketing gimmick. I loved playing with notions of truth and lies, and I loved watching Ciara’s moral acrobatics in justifying her actions. Con artists are sociopaths with little notion of right and wrong; however, Ciara’s parents gave her a religious upbringing, which she’s rejected, but only on the intellectual level. She still feels guilt.

5) What (besides writing) do you do for fun?

I’m an avid pro football fan. It’s the only thing in my life that has nothing whatsoever to do with writing, and I guard my time with it like a starving dog with a bone. I also follow politics, but that’s not fun—more like a form of sado-masochistic torture.

6) What sort of research did you do to write WICKED GAME?

For the musical aspects, the research came by osmosis over the course of months and years. I’d think of a band and then run to Allmusic.com (and more recently
Pandora.com) to learn all about them. Then I’d surf the links to understand the connections among that band and its forerunners and followers.

And of course I read books. One of my favorites was THE ROCK SNOB’S DICTIONARY by David Kamp and Steven Daly. Entertaining, informative, and an incisive look inside the mind of the cooler-than-thou rock snob.

To learn about radio stations, I interviewed DJs and had them ‘vet’ the manuscript when it was in near-final form, to make sure I didn’t have any major mistakes. A highlight of my life was getting a cover quote from Weasel, who used to DJ at the legendary Washington, DC, alternative station WHFS. He said that, disturbingly, he could relate very well to my characters.

7) Shane McAllister (the 90s grunge DJ vamp) loves Nirvana. Is that your favorite band, too?

Yep, though I was only a casual fan during the band’s actual existence. I was sad but not devastated when Kurt Cobain died in 1995. However, as the years go by and I’ve learned to appreciate the band’s incredible talent, I grieve his loss more intensely.

I suppose the creation of Shane is my small way of honoring Cobain’s life and work and the impact it’s had (and continues to have) on my psyche. I feel a spiritual kinship with them both and wonder if but for the grace of good fortune I’d be in as bad a shape as they were in their lives.

8) What are you writing now?


I’m working on the second draft of WICKED GAME’s sequel, BAD TO THE BONE (May 2009). That’s due to my editor in a few days, which explains the bags under my eyes. And probably the hallucinations.

9) What does a typical writing day look like for you? How long do you write, that sort of thing?


After three years of writing full-time, I’ve ceased to feel guilty for not writing first thing in the morning. My brain just isn’t wit-enabled before 10 or 11 am.

10) What is easiest/hardest for you as a writer?

Dialogue is by far the easiest. Maybe it’s my theatre background, but my first drafts tend to consist of characters arguing in living rooms and coffee shops. I keep forgetting that novels have infinite budgets for location shoots.

First drafts are the hardest by far. It feels like sculpting air. Once I have a rough draft down, no matter how crap-adelic, I can work to make it better. But that initial creation of the story is torment.

11) This isn't your first book; tell us a little bit about what else is out there?


I also have an epic fantasy series, the Aspect of Crow trilogy, which takes place in a world where everyone has magic bestowed by their Guardian Spirit animal. The first one, EYES OF CROW (Luna Books, 2006), won the Romantic Times Reviewers Choice award for Best Fantasy Novel. The second, VOICE OF CROW, came out last October (a favorite of mine because it was the Book That Almost Killed Me), and the trilogy will conclude this November with THE REAWAKENED.

I also have an older urban fantasy (REQUIEM FOR THE DEVIL, Grand Central Publishing, 2001). It takes place in modern day Washington, DC, and Lucifer masquerades as a political consultant. For the first time in his ten-billion-year existence, he falls in love. It changes everything.

12) What is the purpose of fantasy/science fiction, if any?

See answer to #3. I can’t be that earnest twice in one interview.


More about WICKED GAME

Visit the DJs and listen to a sample of their shows

Jeri on MySpace

Ciara on MySpace
Order links:


Mysterious Galaxy
Amazon
Barnes & Noble

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